The modding community can give older games a much-needed overhaul, or add an extra challenge to maybe an oversimplistic one. In recent years, we’ve seen everything from Resident Evil demakes to GTA upgrades–not to mention the vast landscape of Baldur’s Gate 3 mods–but a new mod for 1991’s Sonic the Hedgehog adjusts the game’s visuals in real-time, going back and forth depending on the player’s blast processing in the game.
Brandon Sheffield of Necrosoft Games showed how the mod worked on his Bluesky account and did a quick demo.
“Vladikcomper on the SGDK Discord has created an amazing and ridiculous mod for Sonic the Hedgehog (MD) in which quality degrades to different resolutions/numbers of colors unless you fill your blast processing meter up,” he said, as the game switc…
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